But beating challenges and winning competitions earn experience points that can be used to unlock new attributes, tricks, celebrations and kits for the team. The players in the squad begin with very few skills indeed, which can make the first few matches a bit of a grind.
FIFA STREET XBOX 360 PRO
Players can import their Virtual Pro or create a new player to lead a team of unknowns to local, national, continental and ultimately world glory. On the full-size pitches of FIFA 12 there were relatively few issues, but in a tiny car park a moment of defensive hesitation that's supposed to reflect a slight loss of balance can feel more like an infuriating case of input lag.įIFA Street’s substance is in the World Tour mode. While the choice to favour the attacker is clearly justified in a street footie game, the Impact Engine makes challenging for the ball awkward and sluggish. Sliding tackles have been removed, so the options are to 'press' or to put a foot in. Intelligent use of street ball control lures defenders in, providing the opportunity to beat them with some of those skills. While active, players plant a standing leg and move the ball around with their other foot. ‘Special tricks’ like the Blanco Hop and the Rainbow Swirl can be pulled off by combining flicks and rotations of the right stick with various combinations of shoulder button presses.Ī key addition to FIFA Street is ‘street ball control’, which is enabled by pulling and holding the left trigger while moving the left stick. The right stick is still used to perform ‘fundamental tricks’ like feints and stepovers. So it stands to reason that the players control in much the same way as in FIFA 12, with few notable exceptions. Players are given the option of importing their ‘Virtual Pro’ (a user-created footballer) from FIFA 12 as their FIFA Street team captain, and a notable portion of the user interface and presentational style is lifted straight out of the main franchise too. This reboot has ditched that look entirely, a decision presumably necessitated by the shift to FIFA 12’s Impact Engine, which is designed to imitate ‘real world physicality’ - in other words, it’s supposed to make collisions between players look realistic.Īnd the alignment of FIFA Street with the core FIFA franchise doesn’t end there.
The original games were distinguished by their colourful, cartoon-like art style featuring lanky representations of the world’s most famous footballers. For a while it seemed that FIFA’s light-hearted little brother had been written off forever as a promising idea that never quite delivered, but now FIFA Street is back, with a new development team and a new philosophy. But FIFA Street, with its emphasis on close control and physics-defying trickery, never seemed destined to share the same success: three titles of diminishing quality resulted in the franchise being shelved.
FIFA STREET XBOX 360 SERIES
The core FIFA series has gone from strength to strength over the past few years, overtaking Pro Evolution Soccer as the definitive footie simulator in the eyes of many of the genre's fans.